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Five Nights at Freddy's 1

The original night shift: two doors, two lights, a wall of cameras, and a power meter everything you do drains faster.

Five Nights at Freddy's is Scott Cawthon's 2014 game, and its whole design is a budget problem. You sit in a security office you cannot leave, watching four animatronics move around a pizzeria on camera. You can close either door, turn on either hall light, and flip through the camera feed, and every one of those actions burns power you only have so much of. Run out before 6 AM and the doors open on their own.

Each character has to be handled differently. Bonnie and Chica need doors closed when the hall light shows them. Foxy runs at you if you leave his camera unwatched too long. Freddy moves in the dark when you are not looking. The game is short, the mechanics are few, and it is still tense because there is no way to be safe on all four fronts at once.

Controls

Mouse to look, click the camera panel, door buttons and hall lights

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