The Impossible Quiz
110 questions where the obvious answer is never right, three lives for the whole run, and Skips you'll be hoarding by question forty.
Splapp-Me-Do's 2007 Flash quiz, and the ancestor of every trick-question game since. Each question offers four options, and the point is that the question is usually a pun, a visual gag or an outright lie, so being good at trivia is actively unhelpful. You get three lives for the entire run and there's no saving.
It escalates from jokes into hostility: bomb timers that give you a couple of seconds, questions that want you to click something outside the answer boxes, and a set of Skips you have to save because the last question cannot be answered any other way. Dying at question 100 puts you back at question one.
Controls
Mouse to click answers; a few questions need the keyboard or a drag.
Tips
- Hoard your Skips. The final question demands all of them and nothing else will get you past it.
- Read the question for wordplay before you read the answers, because most are puns rather than facts.
- When a bomb appears, act immediately; those timers can run out while you're still reading.