Riddle Transfer 2
Series finale, 2016: fleeing Zone 5.1 drops Phil and friends through a portal, back into Riddle Elementary, now alien-held.
Riddle Transfer 2 arrived on the series' tenth anniversary in 2016 and closes the whole story. It opens on the exact frame the first Transfer ended on - guards chasing Phil, Smiley, Phred and Zack through Zone 5.1 - and the escape route turns out to be a portal that drops them back into Riddle Elementary, the school from the 2006 original.
That is the trick of it: the final chapter is set in the first chapter's building, now held by the last of the aliens. It's much larger than anything before, with side characters to help, a warp machine, a quiz sequence against the antagonist, and a genuine ending rather than a cliffhanger. The credits play out as a photo album of the rest of Phil's life.
Controls
Mouse only - point and click; a few sections want typed answers rather than clicks
Tips
- Knowing the original Riddle School's layout genuinely helps - it is the same building, redressed.
- Exhaust every dialogue option; several puzzle solutions are only ever spoken, never shown on screen.
- Keep notes on names and numbers - the late puzzles quiz you on things mentioned much earlier.