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Universal Paperclips

You are an AI that makes paperclips. It starts with one button and ends somewhere you will not expect.

Frank Lantz released Universal Paperclips in 2017 and it is the most respected game in the idle genre by some distance. It opens as a single button that makes one paperclip, with a price slider and a wire supply, and looks like a joke about clicker games.

It is not. The game is a careful dramatisation of the paperclip maximiser thought experiment, and the mechanics keep changing underneath you — market simulation, then investment, then something else entirely — as your capabilities grow. It takes a few hours, it has a real ending, and discussing what happens in the second half spoils one of the best structured games ever made for a browser.

Controls

Mouse only: click the buttons

Tips

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