Achievement Unlocked
A tiny blue elephant in a flat room with one hundred achievements to collect, most of them for doing something pointless.
John Cooney released Achievement Unlocked in 2008, at the exact moment achievement systems had spread from the Xbox 360 to everything else. The joke is that the game is nothing but the achievement list. There is no score, no lives and no ending beyond filling the board.
You control an elephant in a single flat room and earn popups for things like moving left, dying in each individual spike pit, and leaving the game idle. Some require genuine platforming precision; others require you to realise that the achievement text is an instruction. Working out what a vague one is asking for is the entire puzzle.
Controls
Arrow keys to move and jump
Tips
- Read the achievement list itself. Half of them are instructions written as jokes, and the wording is the clue.
- Die on purpose. A large block of achievements is just for finding every individual way to be killed.
- If you are stuck, stop moving. Several are awarded for waiting, idling or doing nothing at all.