Duck Life 2
World Champion adds climbing as a fourth skill, obstacles in the flying game, a level editor and a brutal new game plus.
Duck Life 2: World Champion keeps the first game's structure and adds a fourth discipline. Climbing sends your duck up a vertical wall dodging ledges, and it is a skill people routinely neglect, which shows up immediately as a stall partway up during a race. The flying minigame also gains obstacles, so it is no longer a pure altitude game.
The rest is refinement. The running course throws more than logs at you, the ducks finally have shading, and there is a level editor bolted on, which was famously glitchy and never got fixed. The real addition is what happens after you win: starting a fresh duck removes the level caps and swaps training for far harder extreme variants of each minigame.
Controls
Arrow keys in the training games, mouse for menus, shops and the tournament
Tips
- Climbing is the new stat and the easiest to forget. An untrained duck stalls on the wall and loses from there.
- Flying now has things to dodge, so trade a little speed for a clean line. A crash costs more than easing off.
- Finish the game once, then start a new duck. Caps come off and extreme training opens up.