Hill Climb Racing 2
Drive an underpowered car over absurd terrain without flipping it or running out of fuel, then spend the coins on a better one.
Fingersoft built Hill Climb Racing 2 around one idea: the throttle and the brake also rotate the vehicle in mid-air. That turns every jump into a balancing act, because landing nose-down ends the run just as surely as running out of petrol.
Fuel cans scattered along the course force you forward, so there is no option to crawl carefully over everything. The upgrade loop between runs is generous and visible — more engine, better suspension, more downforce — and each change noticeably alters how the car behaves on the same hill you failed on a minute earlier.
Controls
Right arrow or D to accelerate, left arrow or A to brake and reverse
Tips
- Tap the brake in mid-air to bring the nose down and the throttle to bring it up. Landing flat is everything.
- Fuel is a timer. Taking a slow safe line still loses if you miss two cans in a row.
- Upgrade the engine before anything cosmetic. Most early failures are not having enough power to crest a hill at all.